Discovery Exercise – Gamification


Gamification uses game mechanics, dynamics, and frameworks with the intention of promoting desired behaviors. Educational gamification efforts should combine features of game design with sound pedagogical principles. Watch the following video or you may optionally read the transcript.

Discovery Exercise

Develop a Gamification Activity

  1. Go to #EmTechWIKI Discover page and select a 21st-century skill, either Lifelong learning or from the 4Cs.
  2. Select an Objective that you would like to achieve.
  3. Choose Gamification from the Category menu.
  4. Select a tool or resource you would like to explore.
  5. Using the tool or resource you selected, come up with an example of a Gamified Activity that learners can participate in. View the Practical Guide to Meaningful Gamification Learning Module and respond to the questions on the MeGa Guided Reflection Log.
  6. Reflect on your experience and write a 1 to 2 paragraph reflection and add it to your ePortfolio. Below are a few questions to consider.
    • How could Gamified Activities impact learning?
    • Do certain age groups benefit from Gamification as as compared to other groups?
    • Can you see yourself using Gamified Activities and if so, how?
    • Self-reflection questions such as these can also help to guide your reflection.
  7. Embed or link to the gamified activity that you created and the supporting reflection log into your ePortfolio.
  8. Include a link to the item that you explored in your ePortfolio reflection.

If you are enrolled in the MOOC, return to the #EmTechMOOC Coursera Discussion Forum to complete the Module you are working on.